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Unfortunately, we've had to cancel our meeting at Leviathan this week. But we still want to see you all! So come out and join us for beers at Atlas Brewing.
Date: Wednesday May 1, 6:30pm
Location: Atlas Brewing: 2747 N. Lincoln Ave. Chicago IL 60614
If you didn't make it out to our March meetup at Bomkamp, here is your chance to see Aaron Becker's incredible presentation on his work and creative process. Aaron put together one of the most professional talks we've seen, covering everything from working in Chicago vs. LA, to knowing when to use practical or CG effects, and finding work with studios you admire.
We also want to thank our good friend Dave Kiss, who shot and edited the sharp looking video you see here. We hope you enjoy it as much as we did.
This is a two part video series, First we do an in-depth look at the Physical Camera from R13. This video will really go into the setting and how to use them, but also how it compares to real-world camera. It's a lot of information crammed into a short amount of time, but if you where at all confused about the setting in the new Physical Camera, this should clear some of them up.
After that we'll look at the Motion Camera Tag being introduced in R14. We'll run threw most of the settings and see how they work at making our camera look more natural.
At our March 7 meeting, Chris Morris gave an excellent talk on advanced lighting in Cinema 4D. Chris is a CG artist with a strong background in photography, photo retouching, and lighting design, and he draws upon all those skills to explain how to achieve truly realistic lighting in your CG renderings. Even if you think you have mastered the art of CG lighting, you're sure to learn something new from Chris' in depth presentation.
Chris has also been generous enough to share the C4D files and the layered PSD file he used for his talk. Download them from the links below and follow along with him as he walks you through his lighting process.
Chris concluded his presentation with this lighting breakdown of a complex interior scene.