The render queue is used for batch rendering. To get the batch render instance, see GetBatchRender()
- c4d.documents.BatchRender
Open the batch render.
Return type: | bool |
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Returns: | True on success, otherwise False. |
Add a scene file to the batch render.
Parameters: |
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Return type: |
bool |
Returns: |
True on success, otherwise False. |
Delete a file from the list.
Return type: | bool |
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Returns: | True on success, otherwise False. |
Check if the batch render is in the render mode.
Return type: | bool |
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Returns: | True if the batch render is in render mode, otherwise False. |
Return the count how many scenes are in the batch render list.
Return type: | int |
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Returns: | The count. |
Start or stop the rendering of the batch render.
Parameters: |
set (int) –
One of the modes:
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Return the scene path of the element.
Raises IndexError: | |
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The value must be 0<=n< GetElementCount() | |
Parameters: | n (int) – The element. |
Return type: | str |
Returns: | The path. |
Enable or disable the element for the rendering.
Raises IndexError: | |
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The value must be 0<=n< GetElementCount() |
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Parameters: |
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Enable or disable the element for the rendering.
Raises IndexError: | |
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The value must be 0<=n< GetElementCount() | |
Parameters: | n (int) – The element. |
Return type: | bool |
Returns: | True when the element is enabled, otherwise False. |
Get the status of the element.
Raises IndexError: | |||||||||||||||||
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The value must be 0<=n< GetElementCount() | |||||||||||||||||
Parameters: | n (int) – The element. | ||||||||||||||||
Return type: | int | ||||||||||||||||
Returns: |
The status:
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