New in version R13.029.
The InitRenderStruct is usually filled by CINEMA and then passed to the shader (BaseShader.InitRender()).
[Read-only]
The version of CINEMA.
Type: int
[Read-only]
The framerate.
Type: int
[Read-only]
The path for the document.
Type: str
[Read-only]
The volume data.
Type: VolumeData
Note
Can be None, always check.
[Read-only]
The document to render.
Type: BaseDocument
Note
Can be None, always check.
[Read-only]
The current thread or None for the main CINEMA thread.
Type: BaseThread
[Read-only]
Flags:
INITRENDERFLAG_0 No flags. INITRENDERFLAG_TEXTURES Use textures. INITRENDERFLAG_PAINTERNOMIP Disable MIP for painting. INITRENDERFLAG_NOMIP Disable MIP. INITRENDERFLAG_PREVIEWRENDER Preview render. INITRENDERFLAG_IRR Interactive region render.
[Read-only]
Linear workflow enabled/disabled.
Type: bool
[Read-only]
The color profile of the document:
DOCUMENT_COLORPROFILE_SRGB sRGB color profile. DOCUMENT_COLORPROFILE_LINEAR Linear color profile. DOCUMENT_COLORPROFILE_DISABLED Color profiles disabled.